extends Area3D func _on_body_entered(body): if get_meta("enabled") == true and body.name == "Player": set_meta("enabled", false) GameManager.movement(false) %"cutscene camera".current = true %Camera3D.current = false GameManager.objectives_visible(false) $"../../Player".hide() %cutscene.play("cutscene") await %cutscene.animation_finished # go to next scene vro 💔 GameManager.goto_scene("res://Scenes/police_dungeon_cutscene.tscn", true)