@tool extends Control var scene func _enter_tree(): scene = preload("res://addons/virtual_joystick/virtual_joystick_scene.tscn").instantiate() add_child(scene) if ProjectSettings.get_setting("input_devices/pointing/emulate_mouse_from_touch"): printerr("The Project Setting 'emulate_mouse_from_touch' should be set to False") if not ProjectSettings.get_setting("input_devices/pointing/emulate_touch_from_mouse"): printerr("The Project Setting 'emulate_touch_from_mouse' should be set to True") func _exit_tree(): scene.free()