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- extends StaticBody3D
- func interact(_player):
- $AudioStreamPlayer3D.playing = false
- $AudioStreamPlayer3D.playing = true
-
- GameManager.remove_objectives()
- GameManager.add_objective("get to the car")
-
- var door = get_tree().current_scene.get_node("important interactables/car door")
- door.set_meta("money", true)
- set_meta("interactable", false)
- set_meta("text", "")
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