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- extends Area3D
- func _on_body_entered(body):
- if get_meta("enabled") == true and body.name == "Player":
- set_meta("enabled", false)
- GameManager.movement(false)
- %"cutscene camera".current = true
- %Camera3D.current = false
- GameManager.objectives_visible(false)
- $"../../Player".hide()
- %cutscene.play("cutscene")
- await %cutscene.animation_finished
-
- # go to next scene vro 💔
- GameManager.goto_scene("res://Scenes/police_dungeon_cutscene.tscn", true)
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