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- @tool
- extends Control
- var scene
- func _enter_tree():
- scene = preload("res://addons/virtual_joystick/virtual_joystick_scene.tscn").instantiate()
- add_child(scene)
-
- if ProjectSettings.get_setting("input_devices/pointing/emulate_mouse_from_touch"):
- printerr("The Project Setting 'emulate_mouse_from_touch' should be set to False")
- if not ProjectSettings.get_setting("input_devices/pointing/emulate_touch_from_mouse"):
- printerr("The Project Setting 'emulate_touch_from_mouse' should be set to True")
- func _exit_tree():
- scene.free()
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